// C Source File
// Created 9/4/2004; 2:23:07 PM

#include "MainHeader.h"

	//1 - ground
	//2 - ? box
	//3 - ? empty
	//4 - blank box
	//5 - stone box
	//6 - brick
	//7 - Window Right
	//8 - Window Left
	//9 - Door
	//10 - Door Arch
	//11 - Castle Tops
	//12 - Castle Tops 2
	//13 - Castle Flag
	//14 - Flag Pole
	//15 - Flag Top
	//16 - Bush 1
	//17 - Bush 2
	//18 - Bush 3
	//19 - Bush 4
	//20 - Hill 1
	//21 - Hill 2
	//22 - Hill 3
	//23 - Hill 4
	//24 - Pipe Top Left
	//25 - Pipe Top Right
	//26 - Pipe Left
	//27 - Pipe Right
	//28 - Side Pipe Top Left
	//29 - Side Pipe Lower Left
	//30 - Side Pipe Top
	//31 - Side Pipe Bottom
	//32 - Side Pipe Upper Right
	//33 - Side Pipe Lower Right
	//34 - Grass Top Left
	//35 - Grass Top Middle
	//36 - Grass Top Right
	//37 - Grass Top Ground
	//38 - Bowser Axe
	//39 - Bowser Bridge
	//40 - Bowser Bridge 2
	//41 - Bowser Bridge Chain
	//42 - Bowser Bricks
	//43 - Coin

//STORES ALL THE SPRITES FOR THE PROJECT, IN THIS SOURCE FILE
//SPRITES TO USE FOR THE TILE MAP...
unsigned short MapSprites[69][48];

/*
46 - water ground
47 - coral
48 - lava tops
49 - water tops
50 - fence
51 - tree trunk
52 - tree top small
53 - tree top large bottom
54 - tree top large top
55 - bullet bill base
56 - bullet bill cannon
57 - shroom top left
58 - shroom middle
59 - shroom right
60 - shroom stem top
61 - shroom stem
*/

short FireMarioSprites[30][96];
short BigMarioSprites[30][96];
short MarioSprites[27][48];
char SmallTallSprites[4][48];
long WideSprites[2][24];
char SmallSprites[8][24];







