The Intersection of Code & Creativity

I am a multi-disciplinary Software Engineer and Digital Artist with over 26 years of experience blending the worlds of code and creativity. My career has been defined by a passion for building immersive experiences, whether they live on a screen, in virtual reality, or in the physical world.

Engineering & 3D Pipelines

As an engineer, I specialize in 3D pipelines and full-stack development. Most recently, I've worked with Nike to develop custom in-house 3D software using tools like Three.js, Vue 3, and Node.js. My background includes significant tenures at AT&T, Google, and YouVisit, where I tackled everything from 2D/3D game development in Unity to high-fidelity product modeling and R&D.

Beyond the Screen: Physical Art & Hardware

My creativity extends far beyond digital environments. I am deeply involved in the physical creation of art, bridging the gap between bits and atoms:

  • 3D Printing & Prototyping: Bringing complex digital designs into the physical realm.
  • Electronics & Arduino: Integrating hardware with software for interactive physical projects and "smart" art.
  • Traditional Media: Painting and physical modeling that informs my digital perspective.
  • 2D Design: Expert-level mastery of the Adobe Creative Suite, Procreate, and Aseprite for UI/UX and digital illustration.

Global Impact

My projects have garnered international attention, being featured on platforms like Fox News, Time Magazine, IGN, Gamespot, and The Verge. One of my most notable achievements is Jerry’s Place VR, an early Virtual Reality project that showcased the potential of immersive environments to a global audience.

Whether I'm writing C# for a cyber security game, optimizing a 3D asset pipeline, or soldering components for an Arduino-powered sculpture, I bring a unique perspective that combines technical rigor with a lifelong commitment to artistic excellence.

Core Expertise

Engineering

NodeJS, Vue, React, R3F, Electron, C#, Unity, ThreeJS, Python, PHP, MySQL, MongoDB, Arduino, C++

3D / 2D Media

Blender, Maya, ZBrush, Photoshop, Illustrator, Davinci Resolve, After Effects, Premiere, Procreate, Aseprite


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